That’s why you need to aim at small milestones and you should be happy with results that are very simple because I guarantee you that being happy with the little things you create is the fuel that is going to take you to a place where you will be able to work on big animation, VFX or game development projects in the future and to be honest it is all about embracing and loving the process, if learning, making progress and growth is not what keeps you going in the early stages I think you will face difficult times down the road. ![]() ![]() Maya is like any other 3D software in the early stages of learning especially if you don’t have any prior experience, the road is going to be bumpy but you are going to get used to it real quick if you are not that kind of guy who is thinking about how terribly difficult it is before starting.Īs a beginner, you need to keep your expectations low because you will not be able to work at ILM or Naughty Dog studios the next month because it is a gradual process that takes time.
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